Once Upon a Bluehill

Client

College FMP (Final Major Project)

Services

Video Editing

Development

Motion Design

Industry

Entertainment and Media

Year

2024

Credits

Bluehill

Infos

"Once Upon a Blue Hill" was a journey that intertwined creativity, learning, and dedication. This short animation was more than a college final project that took nine weeks to finalise. Concept and Inspiration The inspiration for "Once Upon a Blue Hill" stemmed from my branding, BlueHill Graphics. I wanted to craft a narrative that not only aligned with my brand but also showcased my growth as an animator. The story unfolds in a whimsical world atop a serene hill, where imaginative characters and vibrant landscapes bring the tale to life. Learning Blender At the outset, I was a beginner in Blender, a powerful 3D animation software. The steep learning curve was daunting, but I embraced the challenge. Countless hours were spent watching tutorials, experimenting with different techniques, and seeking advice from online. Gradually, I transformed from a beginner into a confident user, capable of creating complex animations. The Creative Process 1. Storyboarding and Concept Art: The journey began with storyboarding and sketching concept art. Using Procreate, I drafted the initial scenes, characters, and environments. This phase was crucial for visualizing the story and setting the artistic tone. 2. Character and Environment Design: Next, I moved to Adobe Illustrator to design detailed character models and background elements. This vector art served as a blueprint for the 3D models I later built in Blender. The seamless integration of 2D and 3D elements was pivotal in creating a cohesive aesthetic. 3. Animation in Blender: With the groundwork laid, I dove into Blender. Rigging characters, animating their movements, and rendering scenes became a daily ritual. The initial frustration of learning new tools turned into exhilaration as the characters began to move and interact within their vibrant world. 4. Compositing and Visual Effects: Post-production involved Adobe After Effects, where I added layers of visual effects to enhance the animation. Lighting adjustments, particle effects, and color grading brought depth and richness to the scenes, making the blue hill truly come alive. 5. Final Touches and Sound Design: The final stage was polishing the animation and adding sound. This involved refining details, synchronizing movements with audio cues, and ensuring every frame flowed seamlessly. The sound design, a mix of ambient sounds and a whimsical score, was crafted to elevate the emotional impact of the story. Conclusion "Once Upon a Blue Hill" is more than an animation; it is a testament to the power of perseverance and the joy of creative exploration. This project not only marked the culmination of my college journey but also solidified my passion for animation. Each frame is piece meticulously crafted to tell a story that resonates with the magic of BlueHill Graphics.